Out to Launch
Note: This is an online multiplayer game. It requires at least 2 players to play!
Leaderboard
Rank | Player | Kills |
---|---|---|
1 | Devon | 5 |
1 | Mike | 5 |
2 | Maxx | 4 |
2 | Player | 4 |
3 | Rexlucem | 3 |
3 | Yasss | 3 |
4 | lawrence | 2 |
4 | Jer | 2 |
4 | THE GROID | 2 |
4 | Player | 2 |
5 | joe | 1 |
5 | cubebuc2 | 1 |
5 | assman | 1 |
5 | WAP | 1 |
5 | bslinger | 1 |
We ran out of time to get the weekly leaderboard implemented in the game, but it has been working server-side and tracking scores. Here is the tally of top Out to Launch killers as of Thursday Nov. 7th
Controls
Click and hold the mouse to start charging up your jet pack. Move it left and right to change your trajectory. Let go to LAUNCH!
Scoring and Kills
Once you power up and LAUNCH, your body becomes a deadly weapon powered by velocity, the laws of physics and sheer rocket power. Any player who is not themselves launched, better steer clear. A hit from a launched opponent is an instant kill. If both players are launched and collide mid air, the one with the higher velocity wins out and gets the kill. Score 1 point for each player you kill without dying.
Credits and Assets Used
Game by Maxx Golbraykh and Jeremiah Wuenschel
Pixel art by Hippo Games - all pixel art in this game is from the Pixel Heroes asset
Nakama Game Server - big thanks to the tutorials Nakama has available for Unity. We didn't use any of their code directly, but we followed the tutorials on the set up, so a lot of it is theirs
Intro Music - Ovani
SFX - Various sfx packs
Updated | 13 days ago |
Published | 16 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | maxx.golbraykh |
Genre | Action |
Made with | Unity |
Tags | 2D, Multiplayer |
Average session | A few seconds |
Inputs | Mouse |
Multiplayer | Server-based networked multiplayer |
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